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Hexify – Stack, Merge & Blast!

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Devlog

  • 🛠️ Update: Quality of Life, Visual Cues & Better Controls!
    January 21, 2026 by ErenUzumaki
    Hey everyone! 👋 I've been working hard on making Hexify feel smoother and more intuitive to play. This update is all about "Quality of Life" improvements—little things that make a big difference!... Continue reading
  • The "Juice & Journey" Update is here!
    January 20, 2026 by ErenUzumaki
    Devlog: The "Juice & Journey" Update is here! 🚀 Hey everyone! It’s been a busy few days for Hexify , and I’m super excited to finally share what’s been happening behind the scenes. This updat... Continue reading
  • The Campaign Update is Here!
    January 20, 2026 by ErenUzumaki
    The Campaign Update is Here! 🗺️ & Cool New Blocks ❄️ Hey everyone! 👋 Things have been busy in the world of **Hexify** ! I sat down over the last few days to implement some features that ma... Continue reading
  • Polishing & Future Plans
    January 20, 2026 by ErenUzumaki
    1
    Polishing & Future Plans Hey everyone! Just a quick update on the latest changes to Hexify. I've been spending some time refining the UI/UX and squashing some annoying bugs to make the experience smoo... Continue reading
  • Getting Hexify Back on Track
    January 19, 2026 by ErenUzumaki
    # Devlog: Getting Hexify Back on Track Phew, it's been a busy few sessions! I've spent the last couple of days really polishing the experience and fixing some critical bugs that were bugging me (pun i... Continue reading
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